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Video editing
Video editing at a high level.
Experience working with video of gaming, presentation and cinematic nature.
Working with large projects. Amateur experience over 5 years.
Video commissioned for a project: presentation of the update in the game MTA. Basically just a regular video with cut material, the only notable things are the work with perspective, visual effects and inserts in some places.
Video commissioned for a project: a guide in the game MTA. A video combining both the usual cutting of material and some extraordinary solutions with visual and sound accompaniment.
Video commissioned for a project: presentation of the update in the game MTA. Basically just a regular video with a cut of material, the only notable thing is the work with visuals, sound effects and inserts in some places.
Video commissioned for a project: presentation of an update in the game MTA. A large amount of work was done with visual and sound effects, including work with 3D, tracking, so-called “edits effects” and other motion design elements.
Video commissioned for a project: presentation of an update in the MTA game. A large amount of work was done with visual and sound effects, including work with 3D, so-called “edits effects” and other motion design elements.
A small video commissioned for a project: presentation of an update in the MTA game. We have done extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other motion design style effects.
A large video commissioned for a project: presentation of an update in the MTA game. Extensive work was done on visual and sound effects, including work with 3D, so-called “edits effects” and other motion design style effects.
A large video commissioned for a project: presentation of an update in the MTA game. Extensive work was done on visual and sound effects, including work with 3D, so-called “edits effects” and other motion design style effects.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
A video out of order: an enthusiastic teaser for Minecraft server. A small but heartfelt work on composition, structure, visual and sound effects has been done.
Video out of order: an enthusiastic trailer for Minecraft server. Great and complex work on directing, composition, structure, visual and sound effects has been done.
A video out of order: an enthusiastic teaser for Minecraft server. A small but atmospheric work on directing, composition, structure, visual and sound effects is done.
Video commissioned for the project: teaser of a new project based on GTA. A small but high-quality work was done on the visual and sound effects in a cinematic style. In addition, three different logos were created for the new project, one of which was presented at the end of the teaser.
Video commissioned for the project: trailer of a new project based on GTA. A small but high-quality work was done on the visual and sound effects in a cinematic style.
Video commissioned for the project: teaser trailer of the update in the game MTA. A small but high-quality work was done on the visual and sound effects in a cinematic style.
Video commissioned for the project: general trailer in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Custom video for the group: teaser trailer for the Minecraft server development group. A lot of work was done on composition, structure, visual and sound effects.
Video commissioned for the project: presentation of the tournament event in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
This is not just the video, this is the link to the Google Drive with several videos.
Videos commissioned for the project: presentation in vertical format of the information about earning on videos making. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Commissioned video for a project: presentation of an update in MTA game. Full directing of the video: from writing the text (half) to shooting all the frames and thinking over the structure of the video. Extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Commissioned video for the project: presentation of the update in the MTA game. Increased directing over the video: shooting all frames and thinking over the structure of the video. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other motion design style effects.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style (unfortunately, the video had to be redone before the premiere, which is why sometimes the quality of processing frames and fragments can suffer; the first version was, in my opinion, better made, but contained low-quality footage, although more beautiful).
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of event actions in real life. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. The biggest video ever, and good video, but sadly not ideal, because very little time (a few days) was dedicated to it. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Sadly very little time (only one day) was dedicated to this video, so it was out not ideal. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design style.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles (the video was not developed to perfection, unfortunately, again due to short deadlines).
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles (the video was not developed to perfection and contains some bloopers, unfortunately, again due to short deadlines).
Unfortunately, the video was hidden due to the presence of the character "Wednesday". This video was pretty similar to the GTA variation in Example #30.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Pretty good video, but again very short deadlines were dedicated to it.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Pretty good video, but again very short deadlines were dedicated to it.
Video commissioned for the project: presentation of the update in the game GTA. Vertical format and some censorship for platform rules accordance. Initially the video was a little different and in horizontal format. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Pretty good video, but again very short deadlines were dedicated to it.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Pretty good video, but again very short deadlines were dedicated to it.
Video commissioned for the project: Happy New Year greetings from the project. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Well-done video.
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Normal video, but again very short deadlines were dedicated to it (1 day).
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Good video with average deadlines (1.5 days).
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Good video with average deadlines (1.5 days).
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Normal video with small deadlines (1 day).
Video commissioned for the project: presentation of the new server in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Short video with small deadlines (less than 1 day), but well-done video.
Video commissioned for the project: presentation of the update in the game MTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Normal video with small deadlines (1 day).
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Normal video with small deadlines (1 day).
Video commissioned for the project: presentation of the update in the game GTA. Performed extensive work on visual and sound effects, including work with 3D, so-called “edits effects” and other effects in motion design and cinematic styles. Good video with small deadlines (1 day). One edit with car from 13:25 was especially great, since it was managed to worked on in extra time.
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